logo ┌─[✗]─[[email protected]]─[~] └──╼ $./Pwn3d.sh Dear Admin/s, Greetings from ./Payload.sh [ Homepage: https://Payload.sh/ ] Your database has been dumped we have all '_users' in a .sql* Proof:'1','Victor','fd60ce6b028082526ca18e9a05f5af32','XYNd3d3h','Wow8TYxNI7D7tEnR3GQZrnTdb5snhus1LSKtsTglBbDV71VAu7','[email protected]' Anyways not going to lie, things ain't preety for you. Next time keep your shit up to date & maybe take some time to patch your server. exit
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Grenade/explosive damage fading
2013-06-21, 09:11 AM,
#34
RE: Grenade/explosive damage fading
I see... it's a reciprocal curve that goes from damage to 1.

I'll make the adjustments.

range: start of falling damage (0)
endrange: when the damage is 1 and ends
rangeminus: old range (for classic)

Best regards,
Victor
//victorz.ca
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Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
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Messages In This Thread
Grenade/explosive damage fading - by Victor - 2011-03-26, 03:41 PM
RE: Grenade damage - by Victor - 2013-03-29, 08:19 AM
RE: Grenade/explosive damage fading - by ruler501 - 2013-04-14, 11:28 AM
RE: Grenade/explosive damage fading - by Victor - 2013-04-14, 12:51 PM
RE: Grenade/explosive damage fading - by ruler501 - 2013-04-14, 03:12 PM
RE: Grenade/explosive damage fading - by Victor - 2013-04-14, 03:32 PM
RE: Grenade/explosive damage fading - by ruler501 - 2013-04-14, 03:41 PM
RE: Grenade/explosive damage fading - by Victor - 2013-04-14, 03:44 PM
RE: Grenade/explosive damage fading - by ruler501 - 2013-04-14, 03:56 PM
RE: Grenade/explosive damage fading - by Victor - 2013-04-14, 05:46 PM
RE: Grenade/explosive damage fading - by ruler501 - 2013-04-14, 06:06 PM
RE: Grenade/explosive damage fading - by Victor - 2013-04-15, 03:18 PM
RE: Grenade/explosive damage fading - by Fubizz - 2013-04-16, 07:45 AM
RE: Grenade/explosive damage fading - by ruler501 - 2013-04-16, 08:56 AM
RE: Grenade/explosive damage fading - by Victor - 2013-05-09, 06:27 PM
RE: Grenade/explosive damage fading - by ruler501 - 2013-05-09, 07:32 PM
RE: Grenade/explosive damage fading - by Victor - 2013-05-12, 07:57 AM
RE: Grenade/explosive damage fading - by ruler501 - 2013-05-12, 11:52 AM
RE: Grenade/explosive damage fading - by Victor - 2013-05-13, 03:57 PM
RE: Grenade/explosive damage fading - by ruler501 - 2013-05-13, 06:49 PM
RE: Grenade/explosive damage fading - by Victor - 2013-05-14, 03:52 PM
RE: Grenade/explosive damage fading - by ruler501 - 2013-05-14, 04:00 PM
RE: Grenade/explosive damage fading - by Victor - 2013-05-15, 05:35 PM
RE: Grenade/explosive damage fading - by ruler501 - 2013-05-15, 08:44 PM
RE: Grenade/explosive damage fading - by Victor - 2013-05-16, 01:13 PM
RE: Grenade/explosive damage fading - by ruler501 - 2013-05-16, 03:01 PM
RE: Grenade/explosive damage fading - by Victor - 2013-05-16, 04:29 PM
RE: Grenade/explosive damage fading - by ruler501 - 2013-05-16, 06:55 PM
RE: Grenade/explosive damage fading - by Victor - 2013-06-20, 04:21 PM
RE: Grenade/explosive damage fading - by ruler501 - 2013-06-20, 05:11 PM
RE: Grenade/explosive damage fading - by Victor - 2013-06-21, 09:11 AM
[split] 2.5.8 Changelog - by ruler501 - 2013-04-14, 10:04 AM
RE: 2.5.8 Changelog - by Victor - 2013-04-14, 10:14 AM
[split] 2.5.8 Changelog - by Fubizz - 2013-04-15, 06:23 AM

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