Maps with several skies
2015-03-03, 09:34 AM
#1
Maps with several skies
It's something I believe not too hard to implement. It's allow several sky boxes on a same map.

To implement it, the way I suggest is add a new command that load a sky in any texture slot (which , like any texture, will be reset each time texturereset is used). To avoid compatibility problems, loadsky will only set the sky of the slot #0.

It also will allow "sky coloured" mapmodels.

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Messages In This Thread
Maps with several skies - by asmanel - 2015-03-03, 09:34 AM
RE: Maps with several skies - by asmanel - 2015-03-07, 05:56 PM

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