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MemLeak in Infinite Loop
2013-04-21, 02:01 PM, (This post was last modified: 2013-04-21, 03:08 PM by ruler501.)
#1
MemLeak in Infinite Loop
While playing through this game I have found a relatively serious error I have seen others have reported also. We have a MemLeak somewhere in an infinite loop that causes the program to keep allocating more memory till it crashes. If everyone could report if they see this where in gameplay it was that would help a lot for us to find it. Hopefully we can find a common factor that lets us find and remove this error.

ruler501-During a Single Player Keep the flag game right after I killed a bot close to the one holding the flag.

Totals:
Total-1

GameMode:
Keep the Flag-1

Single/Multiplayer:
Single Player: 1
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Messages In This Thread
MemLeak in Infinite Loop - by ruler501 - 2013-04-21, 02:01 PM
RE: MemLeak in Infinite Loop - by DeltaStrikeOp - 2013-04-21, 06:26 PM
RE: MemLeak in Infinite Loop - by Victor - 2013-04-22, 04:22 PM
RE: MemLeak in Infinite Loop - by ruler501 - 2013-04-22, 09:17 PM
RE: MemLeak in Infinite Loop - by asmanel - 2013-04-24, 09:52 AM
RE: MemLeak in Infinite Loop - by Victor - 2013-04-24, 03:47 PM
RE: MemLeak in Infinite Loop - by Naja 潛行者 - 2013-06-16, 08:59 PM
RE: MemLeak in Infinite Loop - by ruler501 - 2013-06-16, 09:07 PM
RE: MemLeak in Infinite Loop - by Naja 潛行者 - 2013-06-16, 09:09 PM

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