Port to Cube2
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2011-09-21, 04:31 PM
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Port to Cube2
Quick post before I go sleep, don't you think (VictorZ) that would be better to directly port ACSE (or AC and SE improvements if we want to make pure definitions
![]() As for perfomance, I've tested Cube 2 Engine and I obtain the same framerate with similar configurations than with Cube Engine; and take into account that Sauberbaten 2 maps are more wide and open than AC ones. GGz! |
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Messages In This Thread |
Port to Cube2 - by Dade - 2011-09-21, 04:31 PM
RE: Port to Cube2 - by Victor - 2011-09-21, 05:13 PM
RE: Port to Cube2 - by RPG - 2011-09-25, 08:54 PM
RE: Port to Cube2 - by Victor - 2011-09-26, 03:26 PM
RE: Port to Cube2 - by RPG - 2011-09-26, 09:45 PM
RE: Port to Cube2 - by Victor - 2011-09-27, 04:43 PM
RE: Port to Cube2 - by Think3r - 2011-09-27, 07:22 PM
RE: Port to Cube2 - by RPG - 2011-09-27, 09:10 PM
RE: Port to Cube2 - by Victor - 2011-09-27, 07:43 PM
RE: Port to Cube2 - by Think3r - 2011-09-27, 07:46 PM
RE: Port to Cube2 - by Victor - 2011-09-28, 05:06 PM
RE: Port to Cube2 - by RPG - 2011-09-30, 01:43 AM
RE: Port to Cube2 - by Victor - 2011-09-30, 01:02 PM
RE: Port to Cube2 - by Dade - 2011-10-02, 03:57 AM
RE: Port to Cube2 - by RPG - 2011-10-02, 10:21 AM
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