HUD and Icons - New Design Style?
2014-07-02, 04:13 PM
#8
RE: HUD and Icons - New Design Style?
I'm not sure about what we should do with the airstrike killstreak, as we don't want it to be underpowered.

Also, the skull icon for health was part of the Protox mod, but I'm not sure about his reasoning for it.

Best regards,
Victor
//victorz.ca
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Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
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Messages In This Thread
RE: HUD and Icons - New Design Style? - by Victor - 2014-07-02, 01:29 PM
RE: HUD and Icons - New Design Style? - by Victor - 2014-07-02, 02:43 PM
RE: HUD and Icons - New Design Style? - by Victor - 2014-07-02, 04:13 PM
RE: HUD and Icons - New Design Style? - by Victor - 2014-07-02, 08:20 PM
RE: HUD and Icons - New Design Style? - by rXn - 2014-07-03, 09:58 AM
RE: HUD and Icons - New Design Style? - by Victor - 2014-07-03, 05:06 PM
RE: HUD and Icons - New Design Style? - by Victor - 2014-07-03, 08:40 PM
RE: HUD and Icons - New Design Style? - by Victor - 2014-07-04, 12:46 PM
RE: HUD and Icons - New Design Style? - by Victor - 2014-07-05, 09:00 AM
RE: HUD and Icons - New Design Style? - by Victor - 2014-07-09, 08:40 AM
RE: HUD and Icons - New Design Style? - by Victor - 2014-07-09, 01:56 PM
RE: HUD and Icons - New Design Style? - by Victor - 2014-07-10, 09:48 AM
RE: HUD and Icons - New Design Style? - by Victor - 2014-08-04, 08:59 AM
RE: HUD and Icons - New Design Style? - by Victor - 2014-09-07, 10:22 AM

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