Regarding the Crashes
|
2011-12-28, 07:46 PM
(This post was last modified: 2012-01-01, 09:37 PM by Victor.)
|
|||
|
|||
Regarding the Crashes
I know that it is a segmentation fault that causes it, but I could not find it.
I am running the "official server" as an experiment. It runs on the latest version possible. If it does not get a segfault over time, then I will know that the problem is likely fixed and I should make a new release soon. Otherwise, I will continue to look for the issue. 2.3.4 is coming soon. All bugs are fixed, and verified with the following command: Code: /alias lol [gamespeed 1000;sleep 1000 [lol]];lol;botbalance 20 The testing procedure is to use the above command, wait for next round, and repeat once. No crash occurred from the testing the first time. EDIT: Looks like a crash from some subsequent tests... time to compile a debug client. EDIT 2: The debug server (and Visual Studio's debugger) has found a buffer overflow that occurred from a typo. EDIT 3: enet got a stack overflow when it ran out of memory (probably due to the way I was testing it, server debug with 40x speed), but should be "stable" now as there is no need to run a server at 40x. EDIT 4: enet bug only happens if suicide bomber is deployed (infinite loop makes infinite packets, then enet can't allocate memory on the heap!) EDIT 6: description of edit 3/4's bug: you are about to be killed -> suicide bomber is deployed -> you are about to be killed -> suicide bomber is deployed -> ... and it runs out of memory making packets on the heap for this... but fixed in SVN. EDIT 5: merged 2.3.4 with crash thread Best regards,
Victor //victorz.ca Code: Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|) |
|||
« Next Oldest | Next Newest »
|
Messages In This Thread |
Regarding the Crashes - by Victor - 2011-12-28, 07:46 PM
RE: Regarding the Crashes - by Snipe - 2012-01-02, 07:02 AM
RE: Regarding the Crashes - by Victor - 2012-01-02, 11:36 AM
RE: Regarding the Crashes - by Snipe - 2011-12-28, 08:07 PM
RE: Regarding the Crashes - by Victor - 2011-12-28, 09:34 PM
RE: Regarding the Crashes - by RPG - 2011-12-30, 03:07 PM
RE: Regarding the Crashes - by Victor - 2011-12-30, 04:08 PM
RE: Regarding the Crashes - by RPG - 2011-12-30, 04:51 PM
RE: Regarding the Crashes - by Victor - 2011-12-30, 05:43 PM
RE: Regarding the Crashes - by RPG - 2011-12-30, 07:03 PM
RE: Regarding the Crashes - by Victor - 2011-12-30, 08:08 PM
RE: Regarding the Crashes - by RPG - 2011-12-31, 02:46 AM
RE: Regarding the Crashes - by Victor - 2011-12-31, 11:17 AM
RE: Regarding the Crashes - by RPG - 2011-12-31, 05:13 PM
RE: Regarding the Crashes - by Victor - 2011-12-31, 05:35 PM
|