2011-07-04, 02:02 PM (This post was last modified: 2011-07-04, 02:10 PM by Victor.)
#3
RE: Healing
In modes where you have to wait to respawn (survivor, last swiss standing), you may be left with low health without regen. Then you can heal your teammate (team survivor) or heal yourself in exchange for not being able to attack for some time.

According to the code, your health may not automatically regenerate if the game mode is a "duel" (no respawn) mode. Then you have to heal yourself or a teammate (which makes you more vulnerable to teammates).

The question is, how should I implement healing? A healing weapon that does negative damage?

Best regards,
Victor
//victorz.ca
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Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
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Messages In This Thread
Healing - by Victor - 2011-07-01, 03:58 PM
RE: Healing - by macm - 2011-07-04, 01:14 PM
RE: Healing - by Victor - 2011-07-04, 02:02 PM
RE: Healing - by macm - 2011-07-06, 10:59 AM
RE: Healing - by Victor - 2011-07-06, 02:43 PM
RE: Healing - by macm - 2011-07-06, 02:47 PM
RE: Healing - by Victor - 2011-07-07, 09:41 AM
RE: Healing - by sn1p3r_sh0t - 2011-07-14, 07:56 AM
RE: Healing - by Victor - 2011-07-14, 10:34 AM
RE: Healing - by sn1p3r_sh0t - 2011-07-15, 12:42 PM
RE: Healing - by Victor - 2011-07-15, 02:15 PM
RE: Healing - by wolfbr - 2011-07-30, 06:01 PM
RE: Healing - by Victor - 2011-07-31, 06:22 PM
RE: Healing - by wolfbr - 2011-08-01, 06:18 AM
RE: Healing - by macm - 2011-08-02, 06:30 AM
RE: Healing - by Lemon - 2011-08-02, 06:41 AM
RE: Healing - by wolfbr - 2011-08-02, 12:36 PM

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