New weapons (or basically new skins haha)
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2013-04-10, 07:55 PM
(This post was last modified: 2013-04-10, 10:23 PM by DeltaStrikeOp.)
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RE: New weapons (or basically new skins haha)
Personally, I think the whole team based weapon system is cool, but I do see Victor's argument in that it wastes space. I don't think many people use 64MB flash drives anymore though. My smallest is a 256MB one from an old intel advertising sample. I hope this might be a later programming project for Victor and Ruler501.
But er, every weapon in a game must have pros and cons. For instance, the AK-47 in game is actually really overpowered, and Victor tweaked RPM and accuracy/hipfire to try and balance it out. Having a FAMAS be even more powerful than the AK is pretty weird too; The FAMAS fires the 5.56x45mm NATO round, while the AK fires the larger 7.62x39mm Russian. Also, the FAMAS is a broken weapon IRL. While the FAMAS is of bullpup configuration for CQB operations, there are cons in the design such as ergonomically incorrect magazine changes. Imagine this: even with your eyes closed, you can still grasp your hands. This makes magazine changes quick and efficient on a standard rifle. Also, there are many design issues with the FAMAS, one being that it F-'s up your brass. This is why they fire special steel-cased ammunition. Also, the rifling is bad. Another fun fact: French SpecOp (sounds much cooler than SF) soldiers use the common M16/4/variants. Kinda bad when your own warriors don't want to use the weapon they're issued. -__- Anyways, that's the mil-geek's explanation as to why we shouldn't have the FAMAS in-game. Also, xdEpiczombie, please be a bit more mature. If you don't like what Victor says, I'm sorry, but I guess you should design your own mod game and integrate what you want in it. Victor is trying to satisfy every gamer that plays this game, and he doesn't get paid. Nobody here gets paid for their work. If you funded this game, then you shall get whatever you'd like. =) DSO
Windows 8 fanboy =D "Not dead, can't quit" |
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