New weapons (or basically new skins haha)
2013-08-05, 08:52 PM
#46
RE: New weapons (or basically new skins haha)
jarhead, we might implement a FN FAL rifle which is a battle rifle. There is a PSG1 skin for the M21 already. The pistol may have a Desert Eagle skin, but there is no need for one, I am already making a 1911 with more power than the standard 9mm. In real life, 50AE does not have a significant ballistic advantage over 45 (both make 50-45ish holes and 50 AE overpenetrates without expansion). AA-12 is not possible, because it is too OP. The only reason Call of Duty uses it is because they nerfed it so that buckshot disappears after 15 feet, which is unrealistic. A pump action shotgun with more damage may be implemented in the future though. Grenade launchers are too OP, RPGs are already annoying enough. Somebody will probably make a grenade launcher skin for the RPG though...

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"C makes it easy to shoot yourself in the foot; C++ makes it harder, but when you do it blows your whole leg off." - Bjarne Stroustrup
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RE: New weapons (or basically new skins haha) - by dm.mossberg590a1 - 2013-08-05, 08:52 PM

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