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Mod List & Packet system
2013-10-15, 01:04 AM, (This post was last modified: 2013-10-15, 01:11 AM by rXn.)
#1
Lightbulb  Mod List & Packet system
That's my idea:
1 A list of packages with acr mods.
2 All of them are zip-files with the correct folder structure to put the files (or at least a file with the install script).
3 An installer (that I am currently writing, should be ready @ following weekend Tongue) that fetches the list and installs the mods with one click (maybe creating a backup Wink).

By doing so we could have a list for mod makers to put their stuff to and we would make it easy for everyone to install mods without any knowledge of Acr.

It would be great if all the mod creators would post a link, a title and a short suggestion here.

Maybe (maybe!) I'd even write an input form to store new mods in the list if I am not too busy with school. This way everyone could add his mods on him/herself.

//EDIT 1 I am using C++ with the Qt stuff so it will be platform independent.

//EDIT 2 Yes, I think this would be necessary as there are many mods that would be nice to have, but I am usually too lazy to download & install them AND it would be a big advantage of ACR compared to AC AND there would be a pool of "working" mods that are quite free of malware.

//EDIT 3 Btw: My ACR currently has some crashes and it spams lots of "OpenAL Errors in Line 203". Could this be because I use ati/radeon drivers instead of fglrx? It is funny that I don't have those problems when using wine and the Wind0ws version...

The C Programming Language: combines the flexibility of assembly language with the power of assembly language.
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2013-10-15, 03:18 AM,
#2
RE: Mod List & Packet system
So you are trying to create a mod manager? yeah that is a good idea
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2013-10-15, 12:11 PM,
#3
RE: Mod List & Packet system
The OpenAL error is ACR not liking something about linux's sound system. I do not know what it is that it doesn't like or where it occurs but that is a problem I've seen many times on various linux distros.
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2013-10-17, 11:45 AM,
#4
RE: Mod List & Packet system
Here is the first try:
http://www.gsclub.tk/Public/Mod_Installer_by_rXn.zip
It tries to load the mod lists at the addresses stored in config.cfg (for the format of both config and list look there), displays them and shows a detail view when clicking at a mod. There you see all the information and install. Currently it only downloads the file and unpacks it. This means the installer must be in the ACR dir and the zip files must be of the same directory structure as ACR to replace the right files when extracting.
If anyone is interested in having the Qt Creator project file, feel free to complain.

The C Programming Language: combines the flexibility of assembly language with the power of assembly language.
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2013-10-29, 07:42 AM,
#5
RE: Mod List & Packet system
For this Mod stuff I need a list of all mods that should be included:
http://acr-armory.forum-free.ca/t51-mod-installer#64
Please post your favorite mod(s) there.
Do it even if you think my mod launcher is useless/shit/whatever, because a list of mods would help anyway.

The C Programming Language: combines the flexibility of assembly language with the power of assembly language.
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2013-10-31, 10:49 AM,
#6
RE: Mod List & Packet system
Anyone listening? Tongue

The C Programming Language: combines the flexibility of assembly language with the power of assembly language.
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2013-10-31, 07:44 PM,
#7
RE: Mod List & Packet system
LOL, I wish I could understand all of this...

DSO
Windows 8 fanboy =D
"Not dead, can't quit"
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2013-11-01, 03:46 AM,
#8
RE: Mod List & Packet system
Well, I have created some kind of mod installer, but I need a list of mods the mod installer should install.

The C Programming Language: combines the flexibility of assembly language with the power of assembly language.
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