Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Map selecting
2013-12-06, 01:44 PM,
Map selecting
This is suggestion is to help mappers and modelers.I suggest that you could select a gamemode(coopedit for me) and map,that always be the ones when you start the game.This makes mapping and modeling faster becouse for example I have to make a mapmodel but I have to go to the menus and searc for my test map and select the game mode and so on and on again,it takes so many time.When I accidentaly select any other maps then i have to wait until the game loads it and then I can choose again,seriously,this is bullshit!please make map and gamemode selecting possible!

[Image: 3SVsNlV.png]
Post Reply Quote this message in a reply
2013-12-08, 02:30 PM, (This post was last modified: 2013-12-08, 02:33 PM by Victor.)
RE: Map selecting
I think you can set a default map by using /defaultmap but a variable to set the default mode and mutators should be added.

I created the issue at

In the meantime, use the console and type /coop <first few characters of the map name> and hit TAB.

Best regards,
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
Post Reply Quote this message in a reply

Forum Jump: