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"Missions"
2014-02-14, 01:13 PM,
#1
"Missions"
Hi, i came up with an idea. using the idle bots setting, we could set their spawn points specifically in places where a guard would be, such as a doorway. they would automatically be set to idle until triggered by something, such as a missed shot or you come into their field of view, at which point they would return to normal and start shooting. the objective being to kill a specific bot with a different skin guarded by all the others. let me know what you think. i will have to think of a specific trigger for the bots. as an example, let's say you are red. the other "guard bots" would be blue, and the bot you have to kill would be camo. if this turns out that it can work, i will try to help implement it if i am allowed to.
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2014-02-14, 01:17 PM,
#2
RE: "Missions"
That'd be pretty good, but as far as i know, bots are really hard to program. I do know a battlefield modification for bots, but I'm not sure if that code can be used in here.

DSO
Windows 8 fanboy =D
"Not dead, can't quit"
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2014-02-18, 11:36 AM,
#3
RE: "Missions"
Sorry for not reply before but I had other things to do then internet connexion problems.

The bot behavior you describe look like the behavior the monsters have in the mode SP in Cube.

According to what I read, the AC bots are from Cube Bots and the Sauerbraten bots are from Blood Frontier. Without being totally sure, I think Red Eclipse bots are also from Blood Frontier. However, I don't know if the Cube Bots and blood Frontier bots have a same origin nor from where the ACR bots are. What is sure, it's they mostly hardcoded in Cube Bots and Fully hardcoded in AC, ACR and Sauerbraten. I never downloaded Blood Frontier and I never checked how it is in Red Eclipse.

About the mode you suggest, I think the term missions is too generalist for a so specific goal but is good for a future mode similar to the Cube SP mode. its gameplay, however, look like a mix between the modes Zombie (players versus bots) and Hunt the flag. I'm not against implement it but I don't believe players will like it.

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