Hand model W.I.P
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2014-03-13, 10:20 AM
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Hand model W.I.P
I just wanted to post information here that I have modeled a set of hands.Im quite happy with the mesh,theres details and it should be easy to rig,no problems should occur with vertices and it shouldn't look boxy.Tho I can't UV map very well and my textures suck,you can try to texture it yourself.This is what I aimed for:
![]() and this is how they look: ![]() I made some kind of an UV map that looks like this: ![]() Single hand mesh stats: Verts:990 Tris:1954 Faces:1017 Click Here for UV Mapped model(.blend file) ![]() |
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2014-03-13, 01:25 PM
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RE: Hand model W.I.P
Those look sweet! Nice job!
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2014-03-13, 03:08 PM
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RE: Hand model W.I.P
Looks good epiczombie! I'm actually thinking about going into the app development industry as a graphic designer, so I'll try to make textures when I learn how to
DSO
Windows 8 fanboy =D "Not dead, can't quit" |
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