Skins thread
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2014-03-07, 04:49 PM,
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RE: Skins thread
that'd be really cool! It'd also help us deviate from AC that much more. =D
Btw, I think that if you wish for it to be in the official game, you'd have to license it, if that's okay with you. Something like CC licenses DSO
Windows 8 fanboy =D "Not dead, can't quit" |
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2014-03-07, 06:16 PM,
(This post was last modified: 2014-03-07, 06:20 PM by D3M0NW0LF.)
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RE: Skins thread
I would if was the original creator of the model, I'm merely making modifications to it.
![]() ![]() ![]() Poison in my veinsâ„¢
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2014-03-08, 01:37 AM,
(This post was last modified: 2014-03-08, 01:37 AM by DeltaStrikeOp.)
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RE: Skins thread
Awesome models!
You'd have to ask @Victor and @ruler501 if it is a viable thing to do, coding md3 support. I have no experience in coding, yet. DSO
Windows 8 fanboy =D "Not dead, can't quit" |
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2014-03-08, 01:40 PM,
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RE: Skins thread
I thought there is already md3 support for world models.
Best regards,
Victor //victorz.ca Code: Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|) |
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2014-03-08, 02:17 PM,
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RE: Skins thread
(2014-03-08, 01:40 PM)Victor Wrote: I thought there is already md3 support for world models. For world models, yes, but not playermodels. Poison in my veinsâ„¢
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