No mac release?
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2014-03-08, 09:32 PM
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No mac release?
Just out of curiosity, can somebody please compile a mac client? A few buddies of mine are interested in playing, but can't b/c there isn't a compiled game for mac users.
If you can do this, that'd be great. ~Wolf Poison in my veinsâ„¢
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2014-03-08, 10:06 PM
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RE: No mac release?
Anyone who has a mac can compile it themselves with gcc I think. Right now there is no dev who has a mac (if my computer breaks down I might buy a mac but not yet), so sadly there is no mac release yet.
![]() ![]() "C makes it easy to shoot yourself in the foot; C++ makes it harder, but when you do it blows your whole leg off." - Bjarne Stroustrup |
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2014-03-08, 11:25 PM
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RE: No mac release?
Thank you, I'll make sure to pass the word.
![]() Poison in my veinsâ„¢
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2014-03-09, 10:55 AM
(This post was last modified: 2014-03-09, 10:57 AM by Victor.)
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RE: No mac release?
This issue has been here for a long time...
After ACR is recoded, we still need someone to compile it on a Mac. Best regards,
Victor //victorz.ca Code: Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|) |
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2014-03-10, 12:45 PM
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RE: No mac release?
I hope the one who will try to compile ACR on a Mac will not encounter numberless problems, like me with MinGW.
They was confident : "Only some thousands of bricks, and it will look like something !"
More a community is little, more the "others will do it" way to think is dangerous for it. |
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