New version?
2016-03-19, 09:08 PM
#21
RE: New version?
Removing autospectate in the classic mutator would make it better (more like AC), but it's easy for hackers to do a client hack to reverse it.

Adding another option to bypass this (by default, autospectate would be off in classic, unless this setting is on) would make the autospectate command more complicated.
It already has a value from 0-4 to set which kind of spectate and whether it spectates bots.

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
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2016-03-20, 08:12 PM (This post was last modified: 2016-03-26, 03:42 PM by .LeXuS''.)
#22
RE: New version?
Victor, You do not understand What do I mean, example:
 You are playing 1vs1 against me mode CTF Desert3 Classic Mutator, you are in the CLA team and I'm in RVSF team, you killed me, but while I'm dead, I can see you, I can see your screen like I was specate. You can remove it completely? This is equal to hack ... It makes no sense this option, for example: I, Feeh and CODAC are playing 3vs3 against you and two friends of you in Mode CTF Depot Classic Mutator. You kill me, the length of time that I'm dead, I can see your screen and the screen of your friends, this gives me advantage and information where you guys are on the map, and so I can tell this information for my team. (Like Hack), if I use some code for i can't see my enemys when I die hm ok, but my enemys still see me and my team when they die.

Victor, the map Douze have a bug... look this screenshots:
http://i.imgur.com/FNFFEjJ.jpg > http://i.imgur.com/UYJYdiGg.jpg > http://i.imgur.com/FKDkNVPg.jpg > http://i.imgur.com/Q3FpdiOg.jpg > http://i.imgur.com/CReDNdZg.jpg. If someone do this, will be LAG, I have not yet found out whether to jump and touch that wall, or just touch that wall, try it in game, Victor. It is possible to solve, right? (ALWAYS happens when someone goes there.) Maybe this happens in other places and in other maps ...

Other: http://i.imgur.com/ubCQim6g.jpg - If I jump, and in the air, drop the flag, the flag will be in the air and not on the ground, it is possible the flag go on the floor when dropped? If I can jump higher than the enemy, and drop the flag in the air, he will not be able to return the flag ...

Other: http://i.imgur.com/J8UkC0b.jpg - Well.. This is bug? or do you want it? "0 HP and stay alive"

Other: http://i.imgur.com/EBZpiyO.jpg  > CODAC shot me, but before he kills me, I committed suicide me pressing the "K" key, but who got -1 frag was he, and not I, why? look: http://i.imgur.com/mJjotwVg.jpg. Example: you are playing against me 1vs1 in mode Deathmatch Douze Classic mutator, missing 10 seconds for the match finish, your frag is 37 and mine is 37 also, you start shoot me and if you hit me and I do suicide before you kill me, your frag go for 36 and I continue with 37 frag and so I won the game. " This occurs with any type of suicide, also with grenades." Well, the correct would I lost 1 frag, and you stil with 37 frags.


Again, my English is not very good, if you do not understand any part, tell me.
_________________________________________________________________________________________________________

Update Post:

Victor, this problem "lag bug" is boring... I'm playing with friends or playing with others players and me or they LAG when we touch on some walls of the maps... You know what is it? Why does it happen? Today I played GEMA for fun " GEMA Map of AC ", and oftentimes me or my friends were LAG when touch in some walls, and we need to reconnect, or go for spectate and spawn again, Its really boring... But exemple of Douze: http://i.imgur.com/Q3FpdiOg.jpg, well, you see the player CoDaC lag right? in this place, who goes through there is almost always LAG, but if put the grenade in the place where the player is LAG, he will die, how this is possible? I've never seen anything like it.

Other thing, about "Killstreaks" I think that's the name, right? Well, if I'm playing 1vs1 vs someone or playing normal, if I kill many times, I have some advantages like I see the location of them by name "like wallhack" and many others things , and about "nuke" and all die because "nuke" and about sometimes when I kill a player, that player gets a grenade on the ground when he dead. Well about this things, you may think, remove these things also in classic mutator in next release, please? And about:  "jump kill", I think this is useless, I think this can be removed in the future (classic mutator), yes?

Well, in fact, the classic mutator could be "more like" AC, but with headshots and these weapons, is perfect. (I will continue to dream about the mode of planting the bomb. Who knows in the future this game has a lot of people, and maybe will be possible to implement this mode, now is not worth it, for now do not have many players.) Cool

I do not want to be boring, but things like bugs and modify some things to the game to get better, I think it should be discussed for a better ACR.
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2016-03-23, 09:52 AM
#23
RE: New version?
Excellent bugs found there. A lot things to fix hmm...

[Image: AKuK1Sn.gif]
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2016-03-26, 03:27 PM (This post was last modified: 2016-03-26, 03:43 PM by CoDaC.)
#24
RE: New version?
I'm a player "to a while ago, hooked in COD on PS3", and I think the Lexus has reason, at least the classic mutator should "not have to be so similar to COD, and more like AC" these killstreaks and perks I think it is best if removed. I have something to say about the sniper "Intervention" in mutator classic, should have a higher damage similar to normal mode and about the grenades, they have a lot damage but too high. In Assault Cube I think the grenades have a fairer damage.
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2016-03-26, 03:31 PM
#25
RE: New version?
I agree with you CoDaC, I forgot to talk about the sniper "Intervention" and about the grenades. Actually this sniper in the Classic Mutator is little, I think the damage should be slightly higher. About grenades, yes, damage is very high, it is rather easy to kill with grenade lol.
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2016-03-27, 01:41 PM (This post was last modified: 2016-03-27, 01:45 PM by Victor.)
#26
RE: New version?
@.LeXuS'', autospectate will be disabled by default in classic. I think it is better to have an option to re-enable it in classic, otherwise it would be an advantage to hackers. I think auto-spectate was an idea from Battlefield.

The cause of the position LAG bug is unknown, but it is already on the task list (SV_POS/SV_POSC bug).
I noticed that the bug tends to happen in that area of ac_douze.

In AC, flags were forced to the ground, but in ACR, the z-coordinate is retained.
If we don't do this, sometimes, it falls down through mapmodel bridges.

"0 HP" is due to the rounding policy. Integer division always rounds down, so even 0.9 HP shows up as 0 HP.

In the killfeed, CoDaC is supposed to get +1 frag (the suicide is transferred to him as a kill) because he assisted your suicide, but there is a bug. This is added to the task list.



In the LAG glitch, the position packets stop working, so the player's position is "frozen" at the lag spot. Grenades and shots are processed at the server, and the server thinks that the player is at that spot.

Killstreaks will be nerfed or removed in classic (see the task list).



I think the Intervention damage in classic is be close to AC's sniper. If you get one hit to the chest and a few pistol shots, it should kill.

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
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2016-03-27, 02:04 PM (This post was last modified: 2016-03-27, 08:42 PM by .LeXuS''.)
#27
RE: New version?
LAG glitch is really boring, I hope you can solve it for the next release, this often happens in the ac_Desert in the well, and in non-official maps also happens a lot.

Ok Victor, I saw the list, I still think rpg, killstreaks and perks should be completely removed in mutator classic, but if the RPG and killstreaks if suffer nerf like you said, is also a good option, but you can nerf in others mutators and in classic remove. You wrote in the list: "Longer flag indicator interval (or remove it)." Consider removing it, please. Smile
Well, I'm excited to play the next release with these modifications.
Auto-Spectate remove it in "classic mutator", if I'm playing 3vs3 in survivor mode, I kill one of the enemy team, so this player can tell the rest of the team my position and the rest of the position of my team, do you understand me? So, I can not create a tactic with my team in survivor mode, is useless if the other team can see my team and they know where my team are. It is an advantage for hackers? Well, we are here for ban hackers.

Unfortunately you do not have much time as you said, I will not spend your time, you have a lot of work to do.
Thank you.
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2016-03-27, 02:31 PM (This post was last modified: 2016-03-27, 07:24 PM by CoDaC.)
#28
RE: New version?
Yeah, I also want to play this game with these modifications.
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2016-04-14, 06:25 PM
#29
RE: New version?
A few of these modifications are done.

Compile the development version of ACR if you want to test them and provide feedback.

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
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2016-10-03, 11:34 PM
#30
RE: New version?
Ofcourse, 100% with you .LeXuS''. Even though I was away from ACR for a while (Came across ACR July 2015 and joined in August, but then was away form ACR for over 3 months). In all that time ACR hasn't changed a bit. To make a sucessful game you have to advertise, listen to players and reularly update the game.

Advertise: Create youtube videos and with attractive content. you don't want things similar to other game such as AC unless you have a big community.
Communicate regularly, so everyone feels, they are part of the communnity. Take the suggesting and answer questions. Help the one who need help and allow them to help you too, so they feel they are truely part of the game.
Update: Get the suggestions from the community and make they reality, quickly. Use other people around you to help you. Even adding little updates every month is good.

So use what you have and it will help you make the game a lot more successful. People want game that looks similar to COD, which have low requirements and add your special features to it, to make it different from other games.
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