M4A1
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2011-01-16, 09:15 PM
(This post was last modified: 2013-10-26, 04:04 PM by Victor.)
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M4A1
I made a M4A1 (from somebody else's base) for use as the M16A4. The reload animation is "improved, but still cheap".
When I try to select the magazine's faces, it either selects part of the gun, or has a spiked-top magazine. ![]() EDIT: moved "m4.png" to imgur Best regards,
Victor //victorz.ca Code: Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|) |
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2011-01-17, 04:09 AM
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RE: M4A1
Nice One
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2011-01-17, 04:09 PM
(This post was last modified: 2011-01-17, 07:29 PM by Victor.)
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RE: M4A1
This is just a baseline for that supports the main features: see the new thread in this forum with a link to the wiki.
In addition to reload animations, I am going to make an "aim down sights" feature, which I am still thinking how to make the calibration. Best regards,
Victor //victorz.ca Code: Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|) |
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