Some idea
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2012-11-27, 03:00 PM
(This post was last modified: 2012-11-27, 03:12 PM by roims[fin].)
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I thing than this game neet some new points awards(kill streaks),points bonus(perks),weapon,gamemode and other change.
6 points system you have 6 points what you can use what you want. example 6 points for points bonus, no guns or exlosive, only knives(or other 0 ponts need thing) primary weapon use 2 point (maybe you can take 2) secendary weapon use 1 points(you can take 2 different) exlosive or other 1 poits(maybe can take 2 different) points bonus use 1-3 points one(you can use how many as you want) knives use o points(choose 1) points awards(maybe 0-1) Some gamemode may have more or less points. bonusbox you can choose what you want on the bonusbox(its what you get on duoble pistols) example double mac-10 replace mac-10 if you want that. bonusbox bonus -double weapons -full ammon -full armor -full heal(instantly) new/modified Points awards -almoust same as kill Streak but you get its win helping your team(kill enemy,capture flag etc.) -radar -yours team see where are enemy. -neet neet -jammer radar -yours enemies map has been jammet -radars must be inserted in land and its effect will be lose, if radar will destroy(if engine will enable). -radars also could be player how has get the poits awards or it coud be on flag(player carry on the flag)enemies could stolen it and use it. -spy plane - almoust same as radar but its only fly over the map. -jammer plane -almoust same as jammer radar but its only fly over the map. -planes cant shoot down(if engine give up it will be shoot down). -heavy outfit -you get 50% bonus on healt and armon(for full). -speed returns -your healt return almous instaly for 100%. -start whem normal healt regression(only one time on poit awards). new/modified weapon -add more menu example primadary weapon shotgun automatic shotgun double-barreled shotgun knives knive -can throw(5 in storage) -5 in storage throwing knives -weaker than knive -10 in storage -faster throw than knive sword -longer range -cant throw -more poverful than knive primary veapon -2 poits need -can get only one double-barreled shotgun -2 ammon in mag -you can carry 42ammon(16 in start) -poverful ammon in short range(longer than normal shotgun) snipers -remove crosshair rpg -moved to primary veapon -mayby bigger exlosive -mayby lover/bigger damege -you can carry 15 ammon(5 in start) -better sounds cluster grenade laucher -1 ammon in mag -one small exlosive with spreads 3 smaler granade -secendary veapon -you can carry 10 ammon -slow reload pistols(get for box perk)(if you get this on spesial box you will get it for secendary veapon) -double pistol(two normal pistol changes) -more accuracy -slover firerate -can get on with perk or bonus box double mac-10(uzi etc.)(get with perk)(if you get this on spesial box you will get it for secendary veapon) -extreme inaccurate -extreme recol -can get on with perk or bonus box double Revolvers or handguns(get with perk)(if you get this on spesial box you will get it for secendary veapon) -faster firerate than normal(Revolver or handgun) -not so accuracy than normal(ravolver or handgun) -can get on with perk or bonus box secendary veapon -1 poits need -can get 2 at same time(replice primary veapon) Revolver or handgun -poverful ammon -6 ammon mag -low firerate(versus normal pistol) -you can carry 60 ammon(18 at start) mac-10(uzi etc.) -fast fire rate -huge recol -big mag(50 ammon) -ineffective -you can carry 300 ammon(100 in start) granade laucher -1 ammon in mag -small explosives damage -secendary veapon -you can carry 10 ammon flare gun -small exlosive damege -what you shot is small time in fire -1 ammon in mag -you can carry 10 ammon sawn-off shotgun -2 ammon in mag -sawn-off versio on double-barreled shotgun -poverfull half on double-barreled shotgun range -you can carry 28 ammon(16 at start) granade or other flash granede -you know what it do smoke granade -smoke cloud hand radar -when hands you see enemis in radar -you can hit player on radar spike(small damege) hand jammer radar -when hands your ennemy on near map will blurred some parts -you can hit player on radar spike(small damege) hand jammer/radar will can put on ground, if engine enable that. or it could be throw on ground and it work for small time. new/modified points bonus(perk) 3 poits bonus exlosive man -reduce exlosive effect at 25% 2 poits bonus ammon collector -get ammon when help kill enemy. (5 at shotgans ,2 at snipers,15 at assault rifle,1 at laugher,20 at pistols) 1poits bonus heal -150 heal at start -heal will returns for 120 gamemodes amd other change VIP-protect Very Important Person -protect VIP(1 player on blue team)for red team, red team try kill VIP. if VIP die blue team win, if all red die blue team win. -VIP has only 2 points(and he cant take primary weapon or granade or other) -red team dont know how are VIP juggernaut versus all -1 player are juggernaut, all player try kill him. -judgernaut have 8 points the use but he are lot of slover than normal player. and of corse -juggment option all gammode(all player are juggerment or other team are juggerment) -menu dont close if new round has start -better resolution and setthings chooser for start -bettet map editor -easier ladder installation -easier two layer making -etc. i dont list all what i am thinging because some idea are alredy proposed. and sori my english. |
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