logo ┌─[✗]─[[email protected]]─[~] └──╼ $./Pwn3d.sh Dear Admin/s, Greetings from ./Payload.sh [ Homepage: https://Payload.sh/ ] Your database has been dumped we have all '_users' in a .sql* Proof:'1','Victor','fd60ce6b028082526ca18e9a05f5af32','XYNd3d3h','Wow8TYxNI7D7tEnR3GQZrnTdb5snhus1LSKtsTglBbDV71VAu7','[email protected]' Anyways not going to lie, things ain't preety for you. Next time keep your shit up to date & maybe take some time to patch your server. exit
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Port to Cube2
2011-09-28, 05:06 PM, (This post was last modified: 2011-09-28, 05:08 PM by Victor.)
#11
RE: Port to Cube2
Even I cannot be a permanent developer. But I can be a permanent founder...

You can always join the dev team, help for a while, and have your name recognized on the team list (forever).

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
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2011-09-30, 01:43 AM,
#12
RE: Port to Cube2
I can apply some patches to your svn if you give me access, but it's better if you apply patch yourself: I worked with github only and have no experience with svn.
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2011-09-30, 01:02 PM,
#13
RE: Port to Cube2
You could be listed there, as an "Editor" without SVN access. Then I can apply patches and put your name in the commit message.

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
Post Reply Quote this message in a reply
2011-10-02, 03:57 AM,
#14
RE: Port to Cube2
How much charge we are talking about with Cube2? Most important, it's worth it? I mean, Cube2 has better registration and stuff for the servers (and players) to make it worth a little more usage of resources?

GGz!
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2011-10-02, 10:21 AM, (This post was last modified: 2011-10-02, 10:23 AM by RPG.)
#15
RE: Port to Cube2
Cube 2 may even use less resources if your maps and mapmodels will be low-poly. Maps in Red Eclipse overcrowded by polygons so it too slow. Make less open maps for better occlusion, less polys on mapmodels and players, LOD, and Cube 2 will be very fast! Look at map douze in Cube 2 (I have 200 fps there).

Also cube 2 has cool editor, supports VBO, md5 and more modern stuff.
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