Help for beginner 3d modelers
|
2013-06-24, 07:05 AM
|
|||
|
|||
Help for beginner 3d modelers
I wrote this thread to help people, who wish to make mods and offical models for ACR.Im not a pro or anything, but Im still teaching what I know and try to help.
First of all.When I started making models there was this problem with good image refernces.I tried to search but I didnt find anything.Google didnt help at all.But then this guy(a_slow_old_man) from AC forum posted a link with tons of .zip files that contain image files of many various guns.Click here.This heleped me alot and I hope it helps you too:-) Secondly the modeling itself.Since ACR is very simple game and uses pretty lowpoly models, it isnt worth to make weapon models that are over 10 000 polygons.For low poly modeling there are tons of free tutorials online with images that show what to do in what order.Again,when I started and read the tutorials I tried to use some other techniques to model something.This is very wrong and I hope You dont to the same mistake.If You are learning from the tutorial,do exactly as it is show there.Do not try to skip anything.Just go along how it is shown in the tutorial.I suggest to make the same model that is in the tutorial so You could compare the final results.Here Google is Your best friend for finding tutorials. Thirdly the uvmapping and texturing.If You are using 3ds max or blender,You can use their uvmapping plugins to get a nice uvmap.If You are using milkshape,mistif modeler or any other various low poly modeling programs I suggest you to use Uvmapping programs such as LithUnWrap,Ultimate Unwrap or UVMapper Professional.Once You´ve got a nice UV map that is pretty hard,You gotta texture it.Texturing is one of the few things I do best.If I have a nice UV map texturing is really easy.If You are a begginer I suggest You to sue older versions of Photoshop or Artweaver.If You have already advanced in texturing You can use new versions of photoshop or Gimp. Thank You for reading and have a nice models :-) Also comment and if there is any questions please PM ![]() |
|||
2013-06-26, 04:33 AM
|
|||
|
|||
RE: Help for beginner 3d modelers
Just a question: How can you export md3 from blender? I know there is a plugin but it somehow does not work for me. Is there any other way (like fe a standalone tool)?
Thx The C Programming Language: combines the flexibility of assembly language with the power of assembly language.
|
|||
2013-06-26, 07:28 AM
|
|||
|
|||
RE: Help for beginner 3d modelers
No,there is no standalone programs but there are several md3 export scripts for blender.You can also export your model to .3ds or .obj,then open it up in milkshape,create quake config file and export your model(it must have the same name as the config file) to the same directory your config file is located.
The only problem is that this way of exporting 3d models eat your animations that you made in blender.Im sure you can find another export scripts and plugins in google and youtube too! ![]() |
|||
2013-06-26, 11:18 AM
|
|||
|
|||
RE: Help for beginner 3d modelers
awesome sausage XD
![]() ![]() ![]() ![]() |
|||
2013-06-26, 04:56 PM
|
|||
|
|||
RE: Help for beginner 3d modelers
The only problem is that IMO only me and You @Padge1 are interested of doing some 3d shit,Everyone else seem to just wait for the new models and things but they dont even want to try.Damn I wish that here would be more guys like me andd You!!!
![]() |
|||
2013-06-26, 05:19 PM
|
|||
|
|||
RE: Help for beginner 3d modelers
yeah man :L 3d modelling takes allot of patience though. thats rich coming from someone like me who cant stand still waiting 5 mins for a bus :L ive always loved doing it though so its just second nature for me now :L
|
|||
2013-07-08, 09:45 PM
|
|||
|
|||
RE: Help for beginner 3d modelers
ok so i exported the model to md3 and tryed it out.. but the thing was like above the screen and all i saw was the muzzle pointing down from it xD, any ideas what went wront?
|
|||
2013-07-09, 01:42 AM
(This post was last modified: 2013-07-09, 07:20 AM by -{ET}-xdEpicZombie.)
|
|||
|
|||
RE: Help for beginner 3d modelers
You placed the gunmodel to a wrong position.The best way to place the gun right is that You import an old ACR weapon model and scale the new gun to the right size and place it then to the right position.
As promised I will provide some good sites for free 3d models. 1. http://www.turbosquid.com/ You will need to make an account to download Your stuff.Befor edownloading check if there are any textures also.(PS:Materials aint textures) 2. http://gamebanana.com/models Very good place for 3d models.Mainly guns and player models.Most of the models are textured or atleast uvmapped.Some have animations too. 3. http://www.deviantart.com/ I suggest to make an account but its not neccesery.There are some cool models and alot of them are free.Mapmodels,playermodels,weapons,everything.Before downloading check if its still a low or medium poly model and does it have texture maps. 4. http://www.youtube.com/ Funny but You can find some models from here too.Be careful not to download ripped models! There are a lot of blogs and small websites that are full of ripped models.For example http://tf3dm.com/ http://marcosstyll.blogspot.com/ ![]() |
|||
2013-07-18, 07:30 AM
|
|||
|
|||
RE: Help for beginner 3d modelers
thanks for the tutorial! im gonna use this info to make a kriss vector. but can i have your permission to use the sights from your mp7? (until i figure out how to make them)
![]() |
|||
2013-10-21, 08:36 AM
|
|||
|
|||
RE: Help for beginner 3d modelers
Are you using autodesk? i'm getting a problem to export my file into md3 file. Is there any md3 exporter plugin for autodesk 3ds max 2013?
|
|||
« Next Oldest | Next Newest »
|