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Cancel Nuke?
2013-06-27, 08:35 PM,
#1
Cancel Nuke?
First post, yay! lol

And is there any way for you to cancel your own nuke? Because I want to be able to get the juggernaut KS without killing myself from the nuke :p

Is it possible .?

-= [vA] =-
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2013-06-28, 02:33 AM,
#2
RE: Cancel Nuke?
I hate nuke the way it is in ACR and I think if the nuke should be canceled,the juggernaut also disapppears becouse juggernaut is to protect the player who deploys the nuke!

[Image: 3SVsNlV.png]
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2013-06-28, 09:39 AM,
#3
RE: Cancel Nuke?
You can press K to cancel the nuke before deploying it. The juggernaut is to protect you from the nuke, and every 5 kills, you get extra HP, so you could become invincible if the nuke doesn't go off.

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
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2013-06-28, 10:38 AM,
#4
RE: Cancel Nuke?
So, K stops nuke stops deploying?

Still alive in 2021. Wish you all the best and I'll drop in every now and again.
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2013-06-28, 12:35 PM, (This post was last modified: 2013-06-28, 12:35 PM by Victor.)
#5
RE: Cancel Nuke?
No, pressing K will suicide; then your nuke will be cancelled as a result.

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
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2013-06-28, 01:41 PM,
#6
RE: Cancel Nuke?
Well, but you are dead anyway... I t would be nice to have nuke/juggernaut as an activatable feature:
F.e. when you got enough kills there is a message that nuke is unlocked or similar, and if you press a specific key it will start to count points for a nuke or for juggernaut. So there will be noone being too overpowered, but you still have the choice to continue killing :p

The C Programming Language: combines the flexibility of assembly language with the power of assembly language.
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2013-06-28, 02:30 PM,
#7
RE: Cancel Nuke?
rXn has a good idea!!!

[Image: 3SVsNlV.png]
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2013-10-22, 01:38 AM,
#8
RE: Cancel Nuke?
I actually signed up to the forums to ask whether or not you could cancel the nuke. I think it'd be a good idea to have a countdown until the nuke blows, but allow you to drop it (in the form of a non-defusable flag) somewhere not near you.

Then, unless you're near it, it won't kill the carrier and you can get the juggernaut pointstreak.
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2013-10-22, 05:14 PM,
#9
RE: Cancel Nuke?
Juggernaut is too overpowered, so it only serves to protect the nukers.

But a feature to stop counting kills does seem like a good idea.

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
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