How to disable bullet tracers?
2013-07-27, 03:54 AM (This post was last modified: 2013-07-27, 04:03 AM by niculinux.)
#1
How to disable bullet tracers?
Hello!

It's possible to disable, as title says, "bullet trails"? Please I don't wanna see all those lines while I play Confused
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2013-07-27, 09:26 AM (This post was last modified: 2013-07-27, 09:29 AM by asmanel.)
#2
RE: How to disable bullet tracers?
Yes, it's possible. Just change the value of the variable shotline to 0. the easiest way is use the console (type /shotline 0)

Note this variable have three possible values :
0 : all shot lines are invisible.
1 : only ennemi shot lines are visibles, not the player's ones nor the teammates' ones.
2 : all shot lines are visible.

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2013-07-27, 01:01 PM (This post was last modified: 2013-07-27, 01:01 PM by Victor.)
#3
RE: How to disable bullet tracers?
Actually shotline 1 should show your teammates' shots. It just doesn't show your own shots.

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
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2013-07-27, 04:41 PM (This post was last modified: 2013-07-27, 04:45 PM by asmanel.)
#4
RE: How to disable bullet tracers?
It is what I believed at the beginning but, when I tested it (in a 2 vs 2 team deathmatch), the two ennemies' guns produced visible shot lines but not my teammate's one. muzzleflashes appears but not shot lines.

There maybe is a bug.

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2013-07-28, 09:19 AM (This post was last modified: 2013-07-28, 09:19 AM by Victor.)
#5
RE: How to disable bullet tracers?
renderparticles.cpp:661:
Code:
if(!shotlinettl || !shotline || (shotline <= 1 && pl == focus)) return;
This is the expected behavior.

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
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