2013-08-08, 12:28 AM
#11
RE: The FAL
WTF really.I wrote a long post and it seems it didnt matter at all!?
[Image: yOjWbz1.jpg]

[Image: 3SVsNlV.png]
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2013-08-08, 01:38 PM (This post was last modified: 2013-08-08, 01:46 PM by {KE}bluwarguy.)
#12
RE: The FAL
i exported it in blender before you told me what to do in milkshape. it just didnt work for me. but thank you for making it work Smile

basically it exported everything (hands, receiver, mag, and stock) as one group, so the textures wouldnt work. it also didnt export the animation

[Image: cooltext1203588761_zps9cfa0053.gif]
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2013-08-08, 01:58 PM
#13
RE: The FAL
With md2 as well as with md3, Blender have no native importer or exporter...

I believe we'll need develop our importer and expoter scripts ourselves.

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2013-08-08, 02:21 PM
#14
RE: The FAL
there already is an export script, but as you can tell it sucks major balls

[Image: cooltext1203588761_zps9cfa0053.gif]
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2013-08-08, 02:35 PM
#15
RE: The FAL
Huh, looks a bit like a AK receiver there.

The wood is a bit too bright, LOL. But otherwise cool!

DSO
Windows 8 fanboy =D
"Not dead, can't quit"
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2013-08-08, 05:41 PM
#16
RE: The FAL
use blender [software]
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2013-08-08, 06:56 PM (This post was last modified: 2013-08-08, 06:56 PM by {KE}bluwarguy.)
#17
RE: The FAL
the fal has an ak looking receiver like the galil and the G3

and blender wont export animations/groups right

[Image: cooltext1203588761_zps9cfa0053.gif]
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