The FAL
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2013-08-08, 12:28 AM
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RE: The FAL
WTF really.I wrote a long post and it seems it didnt matter at all!?
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2013-08-08, 01:38 PM
(This post was last modified: 2013-08-08, 01:46 PM by {KE}bluwarguy.)
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RE: The FAL
i exported it in blender before you told me what to do in milkshape. it just didnt work for me. but thank you for making it work
![]() basically it exported everything (hands, receiver, mag, and stock) as one group, so the textures wouldnt work. it also didnt export the animation ![]() |
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2013-08-08, 01:58 PM
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RE: The FAL
With md2 as well as with md3, Blender have no native importer or exporter...
I believe we'll need develop our importer and expoter scripts ourselves. They was confident : "Only some thousands of bricks, and it will look like something !"
More a community is little, more the "others will do it" way to think is dangerous for it. |
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2013-08-08, 02:21 PM
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RE: The FAL
there already is an export script, but as you can tell it sucks major balls
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2013-08-08, 02:35 PM
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RE: The FAL
Huh, looks a bit like a AK receiver there.
The wood is a bit too bright, LOL. But otherwise cool! DSO
Windows 8 fanboy =D "Not dead, can't quit" |
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2013-08-08, 05:41 PM
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RE: The FAL
use blender [software]
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2013-08-08, 06:56 PM
(This post was last modified: 2013-08-08, 06:56 PM by {KE}bluwarguy.)
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RE: The FAL
the fal has an ak looking receiver like the galil and the G3
and blender wont export animations/groups right ![]() |
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