logo ┌─[✗]─[[email protected]]─[~] └──╼ $./Pwn3d.sh Dear Admin/s, Greetings from ./Payload.sh [ Homepage: https://Payload.sh/ ] Your database has been dumped we have all '_users' in a .sql* Proof:'1','Victor','fd60ce6b028082526ca18e9a05f5af32','XYNd3d3h','Wow8TYxNI7D7tEnR3GQZrnTdb5snhus1LSKtsTglBbDV71VAu7','[email protected]' Anyways not going to lie, things ain't preety for you. Next time keep your shit up to date & maybe take some time to patch your server. exit
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2013-08-21, 11:52 AM, (This post was last modified: 2013-08-21, 11:52 AM by Superuser.)
Hello ACR forum,

I took a good look at ACR after this blog post on the FreeGamer blog (open source games). I thought it was just AssaultCube with more maps or something, which would be terrible as I don't find AC very fun, but nope, it's a game in its own right and a great one at that!

I have been around other Cube (2) engine projects for a while, namely Red Eclipse, in which community I have gotten a couple of people playing ACR. I am proud to confirm they have been having a great deal of fun with the game!

I hope I can improve ACR with my presence here into making it the best open source realistic shooter there is. Bon appetit!
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2013-08-21, 11:58 AM,
Hi there! Welcome to ACR!

I hope you enjoy your experience here! There's about 3 sides to ACR, the "Classic" side for AssaultCube guys, the "stock" ACR experience, and "Hardcore" almost "milsim" mode (which is totally awesome)

Hope to see you in game!

Windows 8 fanboy =D
"Not dead, can't quit"
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2013-08-21, 11:59 AM,
Superuser welcome to the forum! You can find weapons models by looking at the modeling section, so please look at it before requesting new weapons.

[Image: name_zps459dc421.gif]
[Image: cooltext1206791925_zps58ab60b5.gif]

"C makes it easy to shoot yourself in the foot; C++ makes it harder, but when you do it blows your whole leg off." - Bjarne Stroustrup
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