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AssaultCube Reloaded Forums
2.6.3 (2.7 beta 3) - Printable Version

+- AssaultCube Reloaded Forums (https://acrf.victorz.ca)
+-- Forum: AssaultCube Reloaded (https://acrf.victorz.ca/forum-1.html)
+--- Forum: Releases (https://acrf.victorz.ca/forum-14.html)
+--- Thread: 2.6.3 (2.7 beta 3) (/thread-1423.html)

Pages: 1 2 3 4


RE: [Future] 2.7/2.6.3 - Victor - 2015-05-27

@asmanel, if we can make high quality maps for ACR, we probably should replace some (eventually all) of AC's maps.

Also, is there additional information for the selection rectangles? I still don't quite understand what the problem is.


RE: [Future] 2.7/2.6.3 - asmanel - 2015-06-02

Sorry for not reply before. I just saw I closed the tab where I wrote my reply without validate it.

@Victor I already said you all about this problem, except what I think the best way to fix it : make the rectangles appears on the ground or the ceiling, like if they were made with the mouse

If the floor/ceiling have have several heights in the zone selected by a rectangle (it's the case most time), there are several possibilities but in don't know what one will be the best one.


RE: [Future] 2.7/2.6.3 - Victor - 2015-06-03

@asmanel, I think I understand the problem now.

One possible solution is to add an extra parameter to /select and /addselection for the height of the selection (to replace the 0).

Code:
COMMANDF(select, "iiii", (int *x, int *y, int *xs, int *ys) { resetselections(); addselection(*x, *y, *xs, *ys, 0); });
COMMANDF(addselection, "iiii", (int *x, int *y, int *xs, int *ys) { addselection(*x, *y, *xs, *ys, 0); });

If you omit it, it would be 0 by default and therefore backwards-compatible.


RE: [Future] 2.7/2.6.3 - Victor - 2016-01-02

For 2016, the previous target date of January 1 has been missed.
The new target date for 2.6.3 is between now and January 11.


RE: [Future] 2.7/2.6.3 - Victor - 2016-01-11

I've just finished uploading ACR 2.6.3. I'll verify the upload integrity tomorrow.

EDIT: The uploads are good. In the past, some uploads were corrupted, so I usually download them and verify file hashes.


RE: 2.6.3 (2.7 beta 3) - camper - 2016-01-12

Does not work in Ubuntu 14.04 LTE

The Wine is working


RE: 2.6.3 (2.7 beta 3) - Victor - 2016-01-12

@camper, have you tried recompiling? I compiled it on some old version of Ubuntu, so there might be compatibility issues.


RE: 2.6.3 (2.7 beta 3) - camper - 2016-01-13

(2016-01-12, 12:56 PM)Victor Wrote: @camper, have you tried recompiling?
No. I do not know how to do it.


RE: 2.6.3 (2.7 beta 3) - Victor - 2016-01-13

@camper, `cd ~/ACR_path/source/src; make install` (but you might need to install some devel packages first), and then you'll have native binaries.


RE: 2.6.3 (2.7 beta 3) - camper - 2016-01-14

(2016-01-13, 02:53 PM)Victor Wrote: @camper, `cd ~/ACR_path/source/src; make install` (but you might need to install some devel packages first), and then you'll have native binaries.
Huh
______
camper3d@camper3d-System-Product-Name:~/Games/ACR263/source/src$ make install
cd ../enet; ./configure --enable-shared=no --enable-static=yes
/bin/sh: 1: ./configure: Permission denied
make: *** [../enet/Makefile] Ошибка 126

camper3d@@camper3d-System-Product-Name:~/Games/ACR263/source/src$ cd ~/Games/ACR263/source/src; make install
cd ../enet; ./configure --enable-shared=no --enable-static=yes
/bin/sh: 1: ./configure: Permission denied
make: *** [../enet/Makefile] Ошибка 126
camper3d@@camper3d-System-Product-Name:~/Games/ACR263/source/src$
_______

Ошибка=Error


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