2012-09-18, 03:27 PM (This post was last modified: 2012-09-18, 03:28 PM by Victor.)
#1
2.5.4
Enjoy! Too bad there is school, and other stuff, preventing much development right now.

List:
  • New logo
  • Improved airstrike!
  • Reset nukes on wave 30 of progressive zombies
  • Checks if the server has official maps or not, the maprot will replace demo with deathmatch, and there is a 3 minute minimum
  • Backported some focus checks
  • Improve thirdperson and add overhead for zombies
  • Fix spawning (skins/positions)
  • Fix the massive minefield after nuking in progressive zombies
  • Prevent assisted suicide on nukes
  • Fix 3rd person crosshair when spectating
  • Fix pickups being in the wrong place (elevation)
  • Juggernaut only requires 17 kills, and will show in the chat
  • Buff the M21 to 45 base damage, 63 torso, 225 head
  • Better hand perk (more recoil reduction), and better recoil, giving the AC feel
  • Better hit detection with client trust
  • Fix RPG hit (it says an enemy RPGs you)
  • Hide "teammate healed you" when your bots are healed
  • Show if the vote will pass/fail when it expires
  • New translations for obits (kill/spawn)
  • Added /sensitivityscale (useless? it just divides the sensitivity?) /mouseaccel and /mfilter
  • Random startup map
  • Assisted -> "Assisted the suicide of"
  • Real -> Hardcore
  • Classic = no regen
  • Show damage screen for a short time if there is no regen
  • Fix lagging players' hudguns
  • Fix HUD waypoints

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)


Messages In This Thread
2.5.4 - by Victor - 2012-09-18, 03:27 PM
RE: 2.5.4 - by Fubizz - 2012-09-19, 10:02 AM
RE: 2.5.4 - by {KE}bluwarguy - 2012-09-20, 02:48 PM
RE: 2.5.4 - by Victor - 2012-09-21, 05:50 PM
RE: 2.5.4 - by Nightmare - 2012-09-21, 06:23 PM
RE: 2.5.4 - by Thonglover - 2012-09-22, 06:47 PM

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