Flashbang Grenades
|
2013-07-02, 05:20 AM
|
|||
|
|||
RE: Flashbang Grenades
Maybe make them run around randomly for some time? Seems to be their usual behaviour anyway
![]() What I mean is if they are in a specified range they'll stand still or run around depending on their disantce to the nade. I'm not shure whether they should shoot at that time but imo its to difficult to simulate. The C Programming Language: combines the flexibility of assembly language with the power of assembly language.
|
|||
« Next Oldest | Next Newest »
|
Messages In This Thread |
Flashbang Grenades - by {KE}bluwarguy - 2013-07-01, 03:58 PM
RE: Flashbang Grenades - by dm.mossberg590a1 - 2013-07-01, 09:45 PM
RE: Flashbang Grenades - by asmanel - 2013-07-02, 04:40 AM
RE: Flashbang Grenades - by rXn - 2013-07-02, 05:20 AM
RE: Flashbang Grenades - by {KE}bluwarguy - 2013-07-04, 07:11 AM
RE: Flashbang Grenades - by DeltaStrikeOp - 2013-07-04, 08:58 AM
|