2011-10-08, 08:40 AM (This post was last modified: 2011-10-08, 08:41 AM by Dade.)
#4
RE: Guns
Not about models, but I post here just not to create another thread. I want to share an 'idea' for the gun balancing: "Give each weapon a purpose".

This means mainly, do the opposite than AC devs that try to equal all the weapons (then would be better if there is only one weapon isn't it? xD). For example:

- AR : For long-mid range shots
- SMG : For mid-short range shots
- Shotty : Deadly on short range
- Sniper : For long range shots
- Pistol : Complement, nothing you will really use to go kill someone

I know this are not the exact names of weapons on ACR, but I think you will get the idea behind this post Smile

GGz!
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Messages In This Thread
Guns - by Think3r - 2011-09-28, 02:44 PM
RE: Guns - by HiPpBunny - 2011-09-29, 06:56 AM
RE: Guns - by Think3r - 2011-09-29, 11:15 AM
RE: Guns - by Dade - 2011-10-08, 08:40 AM
RE: Guns - by Victor - 2011-10-08, 08:45 AM
RE: Guns - by Think3r - 2011-10-08, 09:12 AM

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