HUD and Icons - New Design Style?
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2014-07-02, 01:39 PM
(This post was last modified: 2014-07-02, 01:43 PM by DeltaStrikeOp.)
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RE: HUD and Icons - New Design Style?
Understood Victor. I'll see what I can do.
I'm not sure if we should keep the recent-scope. It never really made sense IMO. So the player ADSed longer than a quick scope. Shouldn't it be considered a hard-scope? Also, Victor, I'm considering on dumping the "airstrike" killstreak in favor for a "cluster-grenade" killstreak. This would mean that the "flare" that shoots out would have to have a projectile behavior (like a grenade) instead of hitscan like the RPG. Would you think this would be a good change? Airstrikes don't happen indoors. DSO
Windows 8 fanboy =D "Not dead, can't quit" |
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