HUD and Icons - New Design Style?
2014-07-02, 01:39 PM (This post was last modified: 2014-07-02, 01:43 PM by DeltaStrikeOp.)
#5
RE: HUD and Icons - New Design Style?
Understood Victor. I'll see what I can do.

I'm not sure if we should keep the recent-scope. It never really made sense IMO. So the player ADSed longer than a quick scope. Shouldn't it be considered a hard-scope?

Also, Victor, I'm considering on dumping the "airstrike" killstreak in favor for a "cluster-grenade" killstreak. This would mean that the "flare" that shoots out would have to have a projectile behavior (like a grenade) instead of hitscan like the RPG.

Would you think this would be a good change? Airstrikes don't happen indoors.

DSO
Windows 8 fanboy =D
"Not dead, can't quit"
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Messages In This Thread
RE: HUD and Icons - New Design Style? - by Victor - 2014-07-02, 01:29 PM
RE: HUD and Icons - New Design Style? - by DeltaStrikeOp - 2014-07-02, 01:39 PM
RE: HUD and Icons - New Design Style? - by Victor - 2014-07-02, 02:43 PM
RE: HUD and Icons - New Design Style? - by Victor - 2014-07-02, 04:13 PM
RE: HUD and Icons - New Design Style? - by Victor - 2014-07-02, 08:20 PM
RE: HUD and Icons - New Design Style? - by rXn - 2014-07-03, 09:58 AM
RE: HUD and Icons - New Design Style? - by Victor - 2014-07-03, 05:06 PM
RE: HUD and Icons - New Design Style? - by Victor - 2014-07-03, 08:40 PM
RE: HUD and Icons - New Design Style? - by Victor - 2014-07-04, 12:46 PM
RE: HUD and Icons - New Design Style? - by Victor - 2014-07-05, 09:00 AM
RE: HUD and Icons - New Design Style? - by Victor - 2014-07-09, 08:40 AM
RE: HUD and Icons - New Design Style? - by Victor - 2014-07-09, 01:56 PM
RE: HUD and Icons - New Design Style? - by Victor - 2014-07-10, 09:48 AM
RE: HUD and Icons - New Design Style? - by Victor - 2014-08-04, 08:59 AM
RE: HUD and Icons - New Design Style? - by Victor - 2014-09-07, 10:22 AM

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