Poll: What should we do about it You do not have permission to vote in this poll. |
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Leave it as is | 0 | 0% | |
Completely remove it | 3 | 42.86% | |
Have it be the same just on interval, 3 sec | 0 | 0% | |
Have it be the same just on interval, 5 sec | 2 | 28.57% | |
Have it be the same just on interval, 10 sec | 0 | 0% | |
Have it be the same just on interval, 15 sec | 0 | 0% | |
Have it just on radar constant update | 0 | 0% | |
Have it just on radar 5 second update | 1 | 14.29% | |
Have it just on radar 10 second update | 1 | 14.29% | |
Have it just on radar 15 second update. | 0 | 0% | |
Total | 7 vote(s) | 100% |
* You voted for this item. | [Show Results] |
The "kill" indicator for flag
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2014-08-04, 09:56 AM
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RE: The "kill" indicator for flag
Well, I said that HTF/KTF should have short intervals to prevent camping, and that CTF should have long intervals so that it doesn't ruin the game, except for camping trolls.
In CTF, if a teammate camps with your flag and refuses to score, your team could be at a disadvantage while the enemy team continues to score. Without the indicator, you would have to /subdue your teammate, but with the indicator, even with a long update interval, the enemy team will reclaim their flag (because they get points for it). Best regards,
Victor //victorz.ca Code: Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|) |
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