logo ┌─[✗]─[[email protected]]─[~] └──╼ $./Pwn3d.sh Dear Admin/s, Greetings from ./Payload.sh [ Homepage: https://Payload.sh/ ] Your database has been dumped we have all '_users' in a .sql* Proof:'1','Victor','fd60ce6b028082526ca18e9a05f5af32','XYNd3d3h','Wow8TYxNI7D7tEnR3GQZrnTdb5snhus1LSKtsTglBbDV71VAu7','[email protected]' Anyways not going to lie, things ain't preety for you. Next time keep your shit up to date & maybe take some time to patch your server. exit
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Implement possibility to compile with OpenGL ES 1 support
2018-06-08, 03:11 PM,
#1
Implement possibility to compile with OpenGL ES 1 support
Would love it if you could implement OpenGL ES 1 support
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2018-06-11, 08:02 PM,
#2
RE: Implement possibility to compile with OpenGL ES 1 support
I think this idea was mentioned in the past, but nobody took any action to implement it, as it would take a lot of effort to support OpenGL ES 1.

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
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2018-06-30, 11:32 AM,
#3
RE: Implement possibility to compile with OpenGL ES 1 support
Thanx yea imagine you are correct Smile
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