Better Perks
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2012-04-04, 12:59 AM
(This post was last modified: 2012-04-04, 01:18 AM by -------.)
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Better Perks
The Perks are a nice addition to the game, but the weight that they should give the gameplay is missing. Perks need to be heavier, for instance the more health perk should give you ~150 health at the start, as 20 additional health don't really change anything.
Also, what about a nightvision perk? ![]() Edit: Also, what is the "increased time effects" perk? I can't figure it out. |
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2012-04-04, 03:20 PM
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RE: Better Perks
1. Suggestions to http://sourceforge.net/apps/ideatorrent/assaultcuber/
2. "Timed effects" as in bleeding, healing, etc. Best regards,
Victor //victorz.ca Code: Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|) |
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