Colt Commando with 1X zoom scope
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2013-07-25, 02:29 PM
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Colt Commando with 1X zoom scope
i have made a colt commando that features a non-zooming scope for precision in cqb. i made one without the scope, but i used bf3 iron sights on it, so i cant release that version. if anyone would wanna make iron sights/texture it, feel free to do so... cause i suck at texturing
link: click me! screenies of scoped model: ![]() ![]() ![]() |
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2013-07-25, 03:34 PM
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RE: Colt Commando with 1X zoom scope
This gun is really great! I can do headshots easily now!
![]() ![]() "C makes it easy to shoot yourself in the foot; C++ makes it harder, but when you do it blows your whole leg off." - Bjarne Stroustrup |
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2013-07-25, 11:39 PM
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RE: Colt Commando with 1X zoom scope
Try to learn UVmapping for a change.Belive me,Your texture maps will go way better!Use lithUnwrap.Ask help or a tutorial via PM!
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2013-07-27, 07:25 AM
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RE: Colt Commando with 1X zoom scope
im going to try this program called uvmapper where it lets you texture models.
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2013-07-27, 08:16 AM
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RE: Colt Commando with 1X zoom scope
excuse me sir bluwarguy,could i give modification for this?
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2013-07-27, 11:13 AM
(This post was last modified: 2013-07-27, 11:14 AM by {KE}bluwarguy.)
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RE: Colt Commando with 1X zoom scope
what kind of mod?
as long as you give me credit (except for rail models, which came from the m21, which is not mine) ![]() |
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