Don't Throw a " MISFIT "
2013-12-09, 05:43 PM (This post was last modified: 2013-12-09, 05:45 PM by Fru5tum.)
#1
Don't Throw a " MISFIT "
well i found out blender doesnt have a good md3 export or import tool so im moving to Misfit i apoligize for the projects i have that can't be shared but ill be remaking them trust me Big Grin ( grenade and m14 )
grenade is good right now.... m67 needs texture i think the model is fine right now... ill export that from blender and import to misfit... but just so everyone knows
EXPECT MUCH ^-^ SOON

God must love stupid people. He made so many.
->unknown

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2013-12-10, 12:11 PM
#2
RE: Don't Throw a " MISFIT "
->export from blender to .obj format, import that with misfit, enjoy and finally export as .md3
works for me

The C Programming Language: combines the flexibility of assembly language with the power of assembly language.
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2013-12-10, 04:41 PM
#3
RE: Don't Throw a " MISFIT "
misfit for the win!

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2013-12-10, 06:19 PM (This post was last modified: 2013-12-10, 06:20 PM by Fru5tum.)
#4
RE: Don't Throw a " MISFIT "
you couldn't teach me how to use it could ya?

for animating? like ads and stuff ^-^

God must love stupid people. He made so many.
->unknown

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2013-12-11, 02:37 PM
#5
RE: Don't Throw a " MISFIT "
I kinda taught myself how to animate (with some help from xdEpiczomie) and im not good at explaining things, but here is a tutorial on the misfit website that could help:
http://www.misfitcode.com/misfitmodel3d/...tails.html
for help with where to place the weapon for ads animation, look at some of the ACR weapon models and look at where they are

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2013-12-11, 03:48 PM
#6
RE: Don't Throw a " MISFIT "
Thanks man ill look that asap Big Grin

God must love stupid people. He made so many.
->unknown

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2013-12-12, 07:09 AM
#7
RE: Don't Throw a " MISFIT "
no prob

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