Don't Throw a " MISFIT "
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2013-12-09, 05:43 PM
(This post was last modified: 2013-12-09, 05:45 PM by Fru5tum.)
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Don't Throw a " MISFIT "
well i found out blender doesnt have a good md3 export or import tool so im moving to Misfit i apoligize for the projects i have that can't be shared but ill be remaking them trust me
![]() grenade is good right now.... m67 needs texture i think the model is fine right now... ill export that from blender and import to misfit... but just so everyone knows EXPECT MUCH ^-^ SOON |
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2013-12-10, 12:11 PM
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RE: Don't Throw a " MISFIT "
->export from blender to .obj format, import that with misfit, enjoy and finally export as .md3
works for me The C Programming Language: combines the flexibility of assembly language with the power of assembly language.
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2013-12-10, 04:41 PM
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RE: Don't Throw a " MISFIT "
misfit for the win!
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2013-12-10, 06:19 PM
(This post was last modified: 2013-12-10, 06:20 PM by Fru5tum.)
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RE: Don't Throw a " MISFIT "
you couldn't teach me how to use it could ya?
for animating? like ads and stuff ^-^ |
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2013-12-11, 02:37 PM
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RE: Don't Throw a " MISFIT "
I kinda taught myself how to animate (with some help from xdEpiczomie) and im not good at explaining things, but here is a tutorial on the misfit website that could help:
http://www.misfitcode.com/misfitmodel3d/...tails.html for help with where to place the weapon for ads animation, look at some of the ACR weapon models and look at where they are ![]() |
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2013-12-11, 03:48 PM
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RE: Don't Throw a " MISFIT "
Thanks man ill look that asap
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2013-12-12, 07:09 AM
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RE: Don't Throw a " MISFIT "
no prob
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