ACOG scope!
2012-09-28, 09:08 PM
#11
Tongue  RE: ACOG scope!
i also discovered something if you replace the m4's model and texture with the m14s. in the new 'assault' package change the lens.png with a scope and it almost works. some of the scopemountv.png interferes, which could be fixed if edited.

[Image: cooltext1203588761_zps9cfa0053.gif]
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2012-10-05, 07:18 AM
#12
RE: ACOG scope!
(2012-09-28, 09:08 PM){ak}bluwarguy Wrote: i also discovered something if you replace the m4's model and texture with the m14s. in the new 'assault' package change the lens.png with a scope and it almost works. some of the scopemountv.png interferes, which could be fixed if edited.

it's hard to explain

[Image: cooltext1203588761_zps9cfa0053.gif]
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2012-11-20, 04:33 PM
#13
RE: ACOG scope!
its back up THANK GOD!!!Big Grin
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2012-11-20, 06:29 PM
#14
RE: ACOG scope!
Have an imaginary friend on the forums; who's comments we cannot see?

Still alive in 2021. Wish you all the best and I'll drop in every now and again.
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2012-11-23, 01:34 PM
#15
RE: ACOG scope!
I believe this ACOG scope would actually be possible if the image surround the scope was blurred. I have some thoughts on how to actually implement this on the coding level. No promises but I will look into it.
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2012-11-23, 01:53 PM
#16
RE: ACOG scope!
If even CryEngine 3 cannot do differing zoom levels, what makes you think that we can do differing blur levels?

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2012-11-24, 09:59 AM
#17
RE: ACOG scope!
I have a few ideas. Once I determine how to do them I will post. Also I don't think it is something to worry about to much as long as the zoom is minimal.
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2012-11-24, 07:48 PM
#18
RE: ACOG scope!
Dude, if a major game can't do it, then how do you expect ACR a 65MB game to do it, it's not possible. END OF STORY.

Still alive in 2021. Wish you all the best and I'll drop in every now and again.
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2013-01-28, 03:16 PM
#19
RE: ACOG scope!
its possible, but it all depends on what weapon you wish to have it with, you will have a scope and the like just not really any zoom apart from the default iron sight focus, i have a walther red dot moddeled onto an m4 model i was using in the game before the 2.5.6 release, ill make a better one and keep you guys up to speed if anyone is still interested.
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2013-02-01, 01:31 PM
#20
RE: ACOG scope!
I have an idea but idk if i can explain it to you you right.Firstly you all have noticed that after spawning your weapon is transparent.Maybe there's a way you can make the scope middle face transparent too?

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